Rugby Vision
Rugby Vision

2020

Match Prediction Platform

3 Months | UX/UI Consultant | End-to-end | Double Diamond

Product Strategy

Case Study

Project Overview

Rugby Vision is a sports ranking platform that helps gamblers manage their money, time, and resources sensibly.


→ Visit RugbyVision.com (Custom built Wordpress website)



Rugby Vision





My responsibilities included:


Product Strategy, Ideation, Facilitation, UX/UI design, Mockup, Prototyping, Usability Testing



Project Foundation:


  1. Use data insights to gain a competitive advantage

  2. Understand customer behaviour

  3. Align digital investment with business objectives



Project Timeline:


Here is an overview of the project timeline. I used a kanban board to track features for pages of the website and app, which helped to manage our production schedule.






Discovery Phase

Ultimately, Rugby Vision needed sustainable long-term business growth.


Competitor Analysis:


Listing the key features and comparing how the Rugby Vision platform differs from its competitors helped identify key opportunity areas and clarify the value of Rugby Vision’s product/services.







Quantitative Research:


Analytics suggest that Rugby Vision has the potential to reach a buoyant market in Australia. During the 2019 Rugby World Cup visitor traffic reached an all-time high of more than 47,000 sessions.


  • 12.9% Australian & NZ audience segment

  • 23.6% South African audience segment

  • 21.8% United Kingdom audience segment








Customer Journey Mapping:








Defining Phase

Customer Obsessed


Persona Development:


My survey showed that it’s almost part of Australian culture to love to have a bet. Rugby union fans who take up rugby gambling are more likely to be men aged 25 to 34. All target demographics also liked knowing the outcomes of rugby union competitions and/or single rugby matches and can be disheartened if they lose money often.






Customer Adoption Scenarios:


Design a platform that allows people to manage their money, time, and other resources sensibly while gambling.

This can be achieved by meeting these three goals:


  1. Tailor the experience for each user – provide sports data insights based on customer preferences

  2. Increase convenience factors – add useful tools such as bet reminders, and search and filter functions

  3. Decrease the risks associated with online gambling for customers









Customer Pain Points:


Combined research from surveys, interviews, and Google Analytics show that Rugby Vision's target audience experienced four significant demotivating trends:


  1. Investing too much time and effort for little return

  2. Negative financial implications of gambling

  3. Expensive subscription prices for non-EU citizens

  4. Forgetting to place a bet



Customer pain points



Development & Delivery Phase

We obtained an uplift of 700% in website sessions in the first year!


I facilitated two workshops with the BA and BO using an user flow charts and wireframes.


I provided an heuristic evaluation alongside my concepts.









UI Kit:






Iterative Prototyping:










Conclusion:


Rugby Vision was founded by Principal Research Scientist Dr Niven Winchester who has an interest in sports economics including sports ranking systems and improving rugby’s bonus point system. The Athlete Contribution Estimator (ACE) is developed and maintained by Niven Winchester and William Beard (Collaborator & Research Engineer). ACE is a statistical model that quantifies how the performance of individual rugby union players affects match results. Unfortunately, the Native App didn't make it into production due to the 2020 global pandemic.

Rugby Vision App

More Works

(SG — 02)

©2025

Rugby Vision
Rugby Vision

2020

Match Prediction Platform

3 Months | UX/UI Consultant | End-to-end | Double Diamond

Product Strategy

Case Study

Project Overview

Rugby Vision is a sports ranking platform that helps gamblers manage their money, time, and resources sensibly.


→ Visit RugbyVision.com (Custom built Wordpress website)



Rugby Vision





My responsibilities included:


Product Strategy, Ideation, Facilitation, UX/UI design, Mockup, Prototyping, Usability Testing



Project Foundation:


  1. Use data insights to gain a competitive advantage

  2. Understand customer behaviour

  3. Align digital investment with business objectives



Project Timeline:


Here is an overview of the project timeline. I used a kanban board to track features for pages of the website and app, which helped to manage our production schedule.






Discovery Phase

Ultimately, Rugby Vision needed sustainable long-term business growth.


Competitor Analysis:


Listing the key features and comparing how the Rugby Vision platform differs from its competitors helped identify key opportunity areas and clarify the value of Rugby Vision’s product/services.







Quantitative Research:


Analytics suggest that Rugby Vision has the potential to reach a buoyant market in Australia. During the 2019 Rugby World Cup visitor traffic reached an all-time high of more than 47,000 sessions.


  • 12.9% Australian & NZ audience segment

  • 23.6% South African audience segment

  • 21.8% United Kingdom audience segment








Customer Journey Mapping:








Defining Phase

Customer Obsessed


Persona Development:


My survey showed that it’s almost part of Australian culture to love to have a bet. Rugby union fans who take up rugby gambling are more likely to be men aged 25 to 34. All target demographics also liked knowing the outcomes of rugby union competitions and/or single rugby matches and can be disheartened if they lose money often.






Customer Adoption Scenarios:


Design a platform that allows people to manage their money, time, and other resources sensibly while gambling.

This can be achieved by meeting these three goals:


  1. Tailor the experience for each user – provide sports data insights based on customer preferences

  2. Increase convenience factors – add useful tools such as bet reminders, and search and filter functions

  3. Decrease the risks associated with online gambling for customers









Customer Pain Points:


Combined research from surveys, interviews, and Google Analytics show that Rugby Vision's target audience experienced four significant demotivating trends:


  1. Investing too much time and effort for little return

  2. Negative financial implications of gambling

  3. Expensive subscription prices for non-EU citizens

  4. Forgetting to place a bet



Customer pain points



Development & Delivery Phase

We obtained an uplift of 700% in website sessions in the first year!


I facilitated two workshops with the BA and BO using an user flow charts and wireframes.


I provided an heuristic evaluation alongside my concepts.









UI Kit:






Iterative Prototyping:










Conclusion:


Rugby Vision was founded by Principal Research Scientist Dr Niven Winchester who has an interest in sports economics including sports ranking systems and improving rugby’s bonus point system. The Athlete Contribution Estimator (ACE) is developed and maintained by Niven Winchester and William Beard (Collaborator & Research Engineer). ACE is a statistical model that quantifies how the performance of individual rugby union players affects match results. Unfortunately, the Native App didn't make it into production due to the 2020 global pandemic.

Rugby Vision App

More Works

(SG — 02)

©2025

Rugby Vision
Rugby Vision

2020

Match Prediction Platform

3 Months | UX/UI Consultant | End-to-end | Double Diamond

Product Strategy

Case Study

Project Overview

Rugby Vision is a sports ranking platform that helps gamblers manage their money, time, and resources sensibly.


→ Visit RugbyVision.com (Custom built Wordpress website)



Rugby Vision





My responsibilities included:


Product Strategy, Ideation, Facilitation, UX/UI design, Mockup, Prototyping, Usability Testing



Project Foundation:


  1. Use data insights to gain a competitive advantage

  2. Understand customer behaviour

  3. Align digital investment with business objectives



Project Timeline:


Here is an overview of the project timeline. I used a kanban board to track features for pages of the website and app, which helped to manage our production schedule.






Discovery Phase

Ultimately, Rugby Vision needed sustainable long-term business growth.


Competitor Analysis:


Listing the key features and comparing how the Rugby Vision platform differs from its competitors helped identify key opportunity areas and clarify the value of Rugby Vision’s product/services.







Quantitative Research:


Analytics suggest that Rugby Vision has the potential to reach a buoyant market in Australia. During the 2019 Rugby World Cup visitor traffic reached an all-time high of more than 47,000 sessions.


  • 12.9% Australian & NZ audience segment

  • 23.6% South African audience segment

  • 21.8% United Kingdom audience segment








Customer Journey Mapping:








Defining Phase

Customer Obsessed


Persona Development:


My survey showed that it’s almost part of Australian culture to love to have a bet. Rugby union fans who take up rugby gambling are more likely to be men aged 25 to 34. All target demographics also liked knowing the outcomes of rugby union competitions and/or single rugby matches and can be disheartened if they lose money often.






Customer Adoption Scenarios:


Design a platform that allows people to manage their money, time, and other resources sensibly while gambling.

This can be achieved by meeting these three goals:


  1. Tailor the experience for each user – provide sports data insights based on customer preferences

  2. Increase convenience factors – add useful tools such as bet reminders, and search and filter functions

  3. Decrease the risks associated with online gambling for customers









Customer Pain Points:


Combined research from surveys, interviews, and Google Analytics show that Rugby Vision's target audience experienced four significant demotivating trends:


  1. Investing too much time and effort for little return

  2. Negative financial implications of gambling

  3. Expensive subscription prices for non-EU citizens

  4. Forgetting to place a bet



Customer pain points



Development & Delivery Phase

We obtained an uplift of 700% in website sessions in the first year!


I facilitated two workshops with the BA and BO using an user flow charts and wireframes.


I provided an heuristic evaluation alongside my concepts.









UI Kit:






Iterative Prototyping:










Conclusion:


Rugby Vision was founded by Principal Research Scientist Dr Niven Winchester who has an interest in sports economics including sports ranking systems and improving rugby’s bonus point system. The Athlete Contribution Estimator (ACE) is developed and maintained by Niven Winchester and William Beard (Collaborator & Research Engineer). ACE is a statistical model that quantifies how the performance of individual rugby union players affects match results. Unfortunately, the Native App didn't make it into production due to the 2020 global pandemic.

Rugby Vision App

More Works

©2025